About

This mod requires Citadel
Alex’s Caves is a Forge mod for Minecraft 1.20.1 that adds 6 new cave biomes to the Overworld. Unlike most normal biomes, these cave biomes are exceedingly rare - yet they all contain a variety of unique blocks, items, mobs and mechanics that makes them considerable subterranean destinations. These six biomes are the Magnetic Caves, the Primordial Caves, the Toxic Caves, the Abyssal Chasm, the Forlorn Hollows and the Candy Cavity.
To find any of these cave biomes, you’ll need to discover an Underground Cabin anywhere in the overworld. From there, you will find loot barrels with cave tablets and a Cave Compendium - a guide book for Alex’s Caves that should provide you with all the knowledge needed to find and explore any biome added by the mod. For more information on getting started, see the ‘Getting Started’ section on the mod’s wiki.
Alex’s Caves is a very large mod with a great deal of effort put into the look and feel of each new biome. Each biome added may have its own ambient particles, fog, brightness, light color and more. Because of this, it is recommended to experience this mod without shaders, since many shaders can alter or worsen the unique appearance of several of the biomes. The mod also has built-in compatibility with Just Enough Items and Alex’s Mobs.
Any additional questions can be answered on the Discord server, and bugs can be reported on Github.
Credits:
Creators:
- Alexthe668: programmer and co-creator
- Noonyeyz: artist and co-creator
Sound Team:
- PrismaticPinky: sound design
- LudoCrypt: musician
- Gatetoh: musician and sound design
- Arby698: sound design
- RenRen: musician
- _Ninni: sound design
Documentation Team:
- HolidayRaptor: documentation
- PlummetStudios: documentation
Versions
-Fixed double frostmint slab dropping only one frostmint -Fixed gum worms ridden on surface having their heads underground -Fixed gummy bear instantly waking up on relog -Fixed depth charges not breaking blocks correctly -Fixed sugar rush breaking nucleeper and nuclear bomb explosions -Fixed gingerbread men summoned by confection ovens not dropping held items on despawn -Fixed missing licowitch subtitles -Fixed wrong block model for west-facing gingerbarrels -Fixed gobthumper not breaking when there is no block beneath it -Updated Spanish translations -Updated Russian translations -Updated traditional Chinese translations -Updated simplified Chinese translations -Updated Japanese translations
-Added more gum worm sound variation for jumping -Fixed gum worms having 30 instead of 150 health -Fixed broken create compatibility tags -Fixed crash in creative menu on rendering of sack of sating -Fixed missing texture for double wafer cookie slab -Fixed conversion crucible wanting bedrock -Fixed sweetish fish being unbucketable -Fixed missing name for potion thrown by licowitches -Fixed crash with soda-logged gummy rings -Fixed crash with candy cane hook -Fixed conversion crucible not consuming biome treat -Fixed gum worm rendering bug with entity culling mod -Fixed conversion crucible crash with invalid biome treat -Fixed conversion crucible breaking bedrock -Fixed frostmint explosions creating desynced air blocks -Fixed missing subtitles -Fixed conversion crucible transforming biomes temporarily and undoing previous transformations -Fixed gum worms freezing underneath gobthumpers -Fixed licowitch thrown radiant essence being usable -Fixed gingerbarrel item stack exploit -Fixed gumbeeper continuous explosion when sugar rush is active -Fixed giant gobstoppers and donuts generating through bedrock -Fixed crash from small candy cane blocks -Fixed broken holograms for gummy bear and caramel cube -Fixed no limit on how many concurrent rainbow particles can appear in the world -Fixed sugar rush and darkness incarnate making the world invisible -Fixed rainbounce boots bouncing on sugar glass making players stuck in air -Fixed rainbounce boots bouncing infinitely higher on sundrops -Fixed sweetish fish buckets not working with dispensers -Fixed rainbounce boots not blocking fall damage
-Added candy cavity biome, a new cave biome full of sweet treats and sugary creatures -Added config option for drowned spawning with diving suits in the abyssal chasm -Fixed nuclear bombs setting random far away blocks to fire -Fixed hullbreaker attacking itself if it is glowing -Fixed exposed forlorn hollows bridges extending into the sky -Fixed incompatibility with Distant Horizons -Fixed missing texture for primordial advancement page background -Fixed nuclear furnace not being able to handle results with stack sizes -Fixed nuclear bombs permanently loading chunks -Fixed vallumraptors hunting creative players -Fixed deep ones being hurt by conduits -Fixed null pointer crash on client when rendering camera FOV effects -Fixed messed up irradiated heart rendering -Updated Korean translations -Updated simplified Chinese translations -Updated traditional Chinese translations -Updated Toki Pona translations -Updated Spanish translations
