Antique Atlas 4

Antique Atlas 4

A hand-drawn clientside world map, with map sharing, structure discovery, and less! A map frontend for Surveyor based on hunternif's Antique Atlas.

2.1M downloads
Created Apr 9, 2026
by sisby-folk

About

<!--suppress HtmlDeprecatedTag, XmlDeprecatedElement --> <center> A hand-drawn clientside world map, with map sharing, structure discovery, and more!<br/> A rewrite of <a href="https://modrinth.com/mod/antique-atlas">Antique Atlas</a> by <a href="https://github.com/Hunternif">Hunternif</a>, as continued by <a href="https://github.com/Kenkron">Kenkron</a>, <a href="https://github.com/asiekierka">asie</a>, and <a href="https://github.com/tyra314">tyra314</a>.<br/> <b>Requires <a href="https://modrinth.com/mod/surveyor">Surveyor Map Framework</a>.</b> <b>Requires <a href="https://modrinth.com/mod/connector">Connector</a> and <a href="https://modrinth.com/mod/forgified-fabric-api">FFAPI</a> on (neo)forge.</b><br/> </center>

Press [M] at any time to bring up the world map.<br/> Drag the map to pan, scroll to zoom, and use the bookmark buttons to create and remove map markers.

Client-Side Features

  • A physical-feeling map screen, with hand-drawn tiles representing chunks in the world:

map preview

  • Waypoint markers in a variety of styles and accent colors:

marker styles

  • Hold the map in your hands by renaming a book "Antique Atlas" at an anvil:

handheld atlas

Mixed-Side / Singleplayer Features

  • Markers are automatically added for notable structures and active nether portals:

structure markers

  • Structures only appear on the map after you've looked at them or stood on them in-game:

structure discovery

  • Map exploration and waypoints can be shared with friends via /surveyor share [player]:

map sharing

  • Add AA4 Atlas to give the handheld atlas a full item ID and crafting recipe!

Troubleshooting / Suggestions

Antique Atlas 4 is a clientside map frontend for Surveyor Map Framework.<br/> It renders surveyor save data as tiles on screen using respacks, and provides a GUI editor for waypoints.<br/> Issues and suggestions regarding the screen, tiles, markers, and resource packs are Antique Atlas 4 Issues.<br/> Issues and suggestions regarding map sharing, explored map area, and automatic markers are Surveyor Issues.<br/> Crash reports must have AA4 and Surveyor on the latest version, and include logs/latest.log via mclo.gs.

Configuration

Antique Atlas can be configured from config/antique-atlas.toml or in-game using McQoy, including:<br/>

  • Whether to require having an atlas item in the inventory in order to enable the map hotkey.
  • Adjustments to the size and scale of the map screen.
  • Adjustments to which structures to mark on the map.
  • Adjustments for how to stylize player graves.

Additional options can be found in the Surveyor config in config/surveyor.toml.

Addon & Resource Pack Developers

Resource Packs

Tiles, markers, biome detection, and structure detection is fully data-driven via resource packs.<br/> Without defined biomes, atlas "guesses" tiles via tags, and shows ??? if that fails.

For a how-to on AA4 resource packs, check out the resource pack tutorial.

API

Nothing stable! But feel free to poke around:

repositories {
	maven { url "https://repo.sleeping.town/" }
}
dependencies {
	modImplementation "folk.sisby:antique-atlas:3.0.0+1.20"
}

Try AtlasRenderer.registerOverlay() for non-surveyor mod compat (i.e. mods that already have client sync)

To automatically mark non-structure points of interest - instead use Surveyor's Landmark API.

Licensing + Credit

Please match your addon/respack licenses to LGPLv3 for code & CC BY-NC-SA for assets to help the ecosystem!<br/> (LGPLv3 and CC BY-NC-SA are a copyleft licenses, so this is required for anything directly adapted from AA4)

If you've made an addon/respack, hit us up and we might link it here! If it's still WIP feel free to ask us questions.<br/> Devs can reach out to us on mastodon, via email, or in #projects->Surveyor on ModFest.

Afterword

All mods are built on the work of many others.

The art for antique atlas was created by Hunternif (DA) and lumiscosity (Neocities).<br/> Click here for detailed art credit.

This mod is a loveletter rewrite, and relies heavily on contributions of many developers and artists before us.<br/>

Versions

v3.1.2+1.21Latest
1.21.1fabric, neoforge, quiltJan 5, 2026

**Changes:** - Fix crash when placing a custom marker without an associated stack - Add `PLAINS` setting for biome fallbacks that just uses a `minecraft:plains` provider. Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v3.1.2+1.20

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v3.1.2+1.20
1.20.1fabric, forge, quiltJan 5, 2026

**Changes:** - Fix crash when placing a custom marker without an associated stack - Add `PLAINS` setting for biome fallbacks that just uses a `minecraft:plains` provider. Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v3.1.2+1.20

Download
v3.1.1+1.21
1.21.1fabric, neoforge, quiltDec 31, 2025

**Fixes:** - Prevent editing global landmarks via GUI to avoid confusion Changelog: https://github.com/sisby-folk/antique-atlas/releases/tag/v3.1.0+1.20

Download

Download

Download v3.1.2+1.21

Minecraft: 1.21.1

Loaders: fabric, neoforge, quilt

Tags

fabricforgeneoforgequilt1.19.21.20.11.21.1
Antique Atlas 4 - Orca Mods