Double Doors

Double Doors

🚪 Multiple identical double doors, trapdoors and fence gates can be opened simultaneously.

5.8M downloads
Created Apr 9, 2026
by Serilum

About

<p style="text-align: center;"><center><a href="https://serilum.com/" target="_blank" rel="noopener noreferrer"><img src="https://github.com/Serilum/.cdn/raw/main/description/header/header.png" alt="" width="838" height="400" /></a></p><p style="text-align: center;"><a href="https://curseforge.com/members/serilum/projects" target="_blank" rel="noopener noreferrer"><img src="https://raw.githubusercontent.com/Serilum/.data-workflow/main/badges/svg/curseforge.svg" width="200" /></a> <a href="https://modrinth.com/user/Serilum" target="_blank" rel="noopener noreferrer"><img src="https://raw.githubusercontent.com/Serilum/.data-workflow/main/badges/svg/modrinth.svg" width="200" /></a> <a href="https://patreon.com/serilum" target="_blank" rel="noopener noreferrer"><img src="https://raw.githubusercontent.com/Serilum/.data-workflow/main/badges/svg/patreon.svg" width="200" /></a> <a href="https://youtube.com/@serilum" target="_blank" rel="noopener noreferrer"><img src="https://raw.githubusercontent.com/Serilum/.data-workflow/main/badges/svg/youtube.svg" width="200" /></a></center></p><p><strong><span style="font-size: 24px;">Requires the library mod&nbsp;<a style="font-size: 24px;" href="https://modrinth.com/mod/collective" target="_blank" rel="nofollow noopener noreferrer">Collective</a>.</span></strong><br /><br /><strong>&nbsp;&nbsp;&nbsp;This mod is part of <span style="color: #008000;"><a style="color: #008000;" href="https://modrinth.com/modpack/the-vanilla-experience" target="_blank" rel="nofollow noopener noreferrer">The Vanilla Experience</a></span> modpack and <span style="color: #006b3f;"><a style="color: #006b3f;" href="https://modrinth.com/mod/serilums-rpg-bundle" target="_blank" rel="nofollow noopener noreferrer">Serilum's RPG Bundle</a></span> mod.</strong><br /><span style="font-size: 18px;">Double Doors is a minimalistic mod which adds the ability for identical double doors, trapdoors and fence gates to be opened simultaneously. This can be done by clicking any of the (wooden) doors, or via a single pressure plate or button. By default the mod will also find other connected door-type blocks and open those, up to a maximum of 10 blocks away. This can be toggled in the config.&nbsp;Villagers are also able to open double doors!<br /><br /><strong>If you want fence gates and trapdoors to be opened "double", make sure to enable it in the config!</strong><br /><br />Crouching will disable the double door feature and open/close the single block only.<br /></span><br /><br /><strong><span style="font-size: 20px;">Configurable:</span> <span style="color: #008000; font-size: 14px;"><a style="color: #008000;" href="https://github.com/Serilum/.information/wiki/how-to-configure-mods" rel="nofollow">(&nbsp;how do I configure?&nbsp;)</a></span><br /></strong><span style="font-size: 12px;"><strong>enableRecursiveOpening</strong>&nbsp;(default = true): Whether the recursive opening feature should be enabled. This allows you to for example build a giant door with trapdoors which will all open at the same time, as long as they are connected. The 'recursiveOpeningMaxBlocksDistance' config option determines how far the function should search.<br /><strong>recursiveOpeningMaxBlocksDistance</strong>&nbsp;(default = 10, min 1, max 32): How many blocks the recursive function should search when 'enableRecursiveOpening' is enabled.<br /><br /><strong>enableDoors</strong>&nbsp;(default = true): When enables, the mod works with double doors.</span><br /><span style="font-size: 12px;"><strong>enableFenceGates</strong>&nbsp;(default = false): When enables, the mod works with double fence gates.</span><br /><span style="font-size: 12px;"><strong>enableTrapdoors</strong>&nbsp;(default = false): When enables, the mod works with double trapdoors.<br /><br /><strong>enableModIncompatibilityCheck</strong> (default = true): Checks if there are other mods loaded with double door functionality. If found, it edits a line in their config to disable double doors. Fixes doors not opening due to code being ran twice.</span><br /><br /><br /><span style="font-size: 18px;"><strong>Works with all the double door configurations, but also recursively with all others!</strong></span><br /><img src="https://github.com/Serilum/.cdn/raw/main/projects/double-doors/a.jpg" width="1142" height="332" /><br /><br /><br /><br /><span style="font-size: 24px;"><strong><span style="color: #396; font-size: 24px;">The Recursive Update (3.0)!</span></strong></span><br /><span style="font-size: 18px;"><strong>Any connected door-type block will now be found recursively and opened:</strong></span></p> <details><summary>Show Spoiler</summary> <p><img src="https://github.com/Serilum/.cdn/raw/main/projects/double-doors/b.gif" width="846" height="472" /></p> </details> <p>&nbsp;<br /><span style="font-size: 18px;"><strong>By default the recursive function will open blocks 10 blocks away, but this can be changed with the 'recursiveOpeningMaxBlocksDistance' config:</strong></span></p> <details><summary>Show Spoiler</summary> <p><img src="https://github.com/Serilum/.cdn/raw/main/projects/double-doors/c.gif" width="846" height="472" /></p> </details> <p>&nbsp;</p> <p><br /><br /><strong><span style="font-size: 24px; color: #f90;">Some more GIFs!</span><br /><span style="font-size: 18px;">Click on any of the two doors and the other one will open as well:</span><br /></strong></p> <details><summary>Show Spoiler</summary> <p><img src="https://github.com/Serilum/.cdn/raw/main/projects/double-doors/d.gif" width="848" height="428" /></p> </details> <p><br /><br /><span style="font-size: 18px;"><strong>Open iron doors with a single button, or any other configuration.</strong></span></p> <details><summary>Show Spoiler</summary> <p><img src="https://github.com/Serilum/.cdn/raw/main/projects/double-doors/e.gif" alt="gif1" width="1000" height="506" /></p> </details> <p>&nbsp;<br /><br /><span style="font-size: 18px;"><strong>Works with trapdoors and fence gates on top of each other, by click or pressure plate/button.</strong></span></p> <details><summary>Show Spoiler</summary> <p><img src="https://github.com/Serilum/.cdn/raw/main/projects/double-doors/f.gif" alt="gif2" width="1000" height="506" /></p> </details> <p><br /><br /><span style="font-size: 18px;"><strong>Villagers are able to open double doors too!</strong></span></p> <details><summary>Show Spoiler</summary> <p><img src="https://github.com/Serilum/.cdn/raw/main/projects/double-doors/h.gif" /></p> </details> <p>&nbsp;</p> <p><br />------------------<br /><br /><span style="font-size: 24px;"><strong>You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.</strong></span><br /><br /><span style="font-size: 18px;"><a style="font-size: 18px; color: #008000;" href="https://serilum.com/" rel="nofollow">Serilum.com</a> contains an overview and more information on all mods available.</span><br /><br /><span style="font-size: 14px;">Comments are disabled as I'm unable to keep track of all the separate pages on each mod.</span><span style="font-size: 14px;"><br />For issues, ideas, suggestions or anything else there is the&nbsp;<a style="font-size: 14px; color: #008000;" href="https://github.com/Serilum/.issue-tracker" rel="nofollow">Github repo</a>. Thanks!</span><span style="font-size: 6px;"><br /><br /></span></p><p style="text-align: center;"><center><a href="https://serilum.com/donate" target=_blank><img src="https://github.com/Serilum/.cdn/raw/main/description/projects/support.svg" alt="" width="320" /></a></center></p>

Versions

v1.21.11-7.2-fabric+forge+neoLatest
1.21.11•fabric, forge, neoforge, quilt•Dec 11, 2025

<p>Updated mod to Minecraft version 1.21.11.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=double-doors" target="_blank">https://serilum.com/mods?changelog=double-doors</a></p>

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v1.21.10-7.2-fabric+forge+neo
1.21.10•fabric, forge, neoforge, quilt•Oct 24, 2025

<p>Fixed villagers opening double doors having a chance to crash the game.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=double-doors" target="_blank">https://serilum.com/mods?changelog=double-doors</a></p>

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v1.21.1-7.2-fabric+forge+neo
1.21, 1.21.1•fabric, forge, neoforge, quilt•Oct 24, 2025

<p>Fixed villagers opening double doors having a chance to crash the game.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=double-doors" target="_blank">https://serilum.com/mods?changelog=double-doors</a></p>

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Download v1.21.11-7.2-fabric+forge+neo

Minecraft: 1.21.11

Loaders: fabric, forge, neoforge, quilt

Tags

fabricforgeneoforgequilt1.21.71.21.81.21.91.21.101.21.11