
Farmer's Delight
A cozy expansion to farming and cooking!
About
Farmer's Delight is a mod that gently expands upon farming and cooking in Minecraft.
Using a simple cooking system and a few familiar ingredients, you'll be able to prepare a wide variety of hearty meals: from sandwiches to salads and stews, from beautiful desserts to mouth-watering feasts, no ingredient will be left behind in your kitchen!
It also introduces a rich set of utilities: a way to improve the very soil your crops grow in, brand new tools and weapons to hunt and gather with, cute decorations for your builds, and many blocks and items to help you on your adventure!
It's time to farm a little bit of everything!
Getting Started
Follow the Advancements! They explain many of the basic concepts, and are a good place to start from.
Pick up any item, then press the L key (by default) to open the Advancements screen. Or if you prefer a more direct guide, click here!
Frequently Asked Questions
Q. Can I use this mod into my modpack?
A. Yes! Feel free to feature Farmer's Delight in your modpack, and customize it as you see fit for the experience you're crafting. Just keep in mind:
- Make sure to credit, and don't claim Farmer's Delight as your own creation;
- Always read the changelogs! Minor and major versions can sometimes have breaking changes, which will be explained there.
Q. Which Minecraft versions will the mod be updated for?
A. Farmer's Delight is currently being updated for 1.18.2 and 1.19+. Any other versions are currently discontinued.
Q. Are you going to backport this mod to versions before 1.15?
A. No, this mod will never be backported to older versions. The game's older codebases are entirely different, and usually missing important features this mod depends on. Please do NOT ask for backports!
Q. Do you have a Patreon, or similar means of supporting your work?
A. Not currently, but thanks for your consideration! I'm currently well-sustaned by a stable job, and my personal projects are hobbies I work on my free time. My suggestion is to donate your money to more worthy causes, or just treat yourself to a nice lunch. ;)
Versions
## 1.2.10 ### Updates - The JEI widget for the Cooking Pot now has its own image file, to allow custom widget editing; - The UI icons are still located in the main Cooking Pot UI file; - Villagers can now consume FD crops to become willing to breed (thanks, isErenG!); - (1.21+) Tag changes: - New mod tags: - `farmersdelight:snacks`: Non-sweet foods made of multiple ingredients, which don't need containers; - `farmersdelight:sweets`: Sweet foods made of multiple ingredients, such as desserts; - Properly tagged all FD foods inside `c:foods`, as well as adding them to relevant sub-tags: - Wheat Dough, Raw Pasta and Nether Salad were added to `c:foods/food_poisoning`; - All pie slices were added to `c:foods/pie`. The full pies already exist in `c:foods/edible_when_placed`; - Added `c:foods/dough/wheat` to accomodate Wheat Dough within `c:foods/dough`, as per NeoForge specs; - FD recipes still use `c:foods/dough`, as any type of grain is allowed; - `c:foods/milk` is being sunsetted in favor of the official `c:drinks/milk` tag; - All FD recipes now use `c:drinks/milk`; - `c:foods/milk` still exists for backwards compatibility, but will be removed in the next minor release. ### Fixes - Fixed `foodEffectTooltip` config not affecting the tooltip of vanilla foods with FD effect overrides; - Fixed Cutting Board playing sounds at the zero corner, instead of at the center of itself; - Fixed non-contained meals (example: Dumplings) being deleted if sitting on the meal slot, and using the same meal against the pot to serve it (thanks, VBlackCAT!); - (1.21+) Create Integration - Fixed Chocolate Pie spouting recipe to use correct fluid tag; ### Translations - Added: - kk_kz (thanks, ninsent!); - zh_hk (thanks, Duppy-Conqueror!); - Updated: - hu_hu (thanks, bayi!); - ja_jp (thanks, Abbage230!); - lzh (thanks, BeiDou114514!); - ru_ru (thanks, pansangg!);
## 1.2.10 ### Updates - The JEI widget for the Cooking Pot now has its own image file, to allow custom widget editing; - The UI icons are still located in the main Cooking Pot UI file; - Villagers can now consume FD crops to become willing to breed (thanks, isErenG!); ### Fixes - Fixed `foodEffectTooltip` config not affecting the tooltip of vanilla foods with FD effect overrides; - Fixed Cutting Board playing sounds at the zero corner, instead of at the center of itself; - Fixed non-contained meals (example: Dumplings) being deleted if sitting on the meal slot, and using the same meal against the pot to serve it (thanks, VBlackCAT!); ### Translations - Added: - kk_kz (thanks, ninsent!); - zh_hk (thanks, Duppy-Conqueror!); - Updated: - hu_hu (thanks, bayi!); - ja_jp (thanks, Abbage230!); - lzh (thanks, BeiDou114514!); - ru_ru (thanks, pansangg!);
## 1.2.9 ### Updates - The `offhand_equipment` tag now includes `forge:tools/shields` by default, extending default compatibility; - Rich Soil Farmland can now be hydrated by any fluid type capable of hydration; - Wild Cabbage and Sea Beet can now generate on any biome tagged with `minecraft:is_beach` (thanks, lyaneii!); ### Fixes - Fixed Wheat Dough's water-based recipe still displaying in JEI when disabled; - Fixed FD's special recipes existing in the `minecraft` namespace; - Temporary fix for the Cooking Pot crashing when opened in spectator mode (access is now disabled); - (1.21+) Fixed Cooking Pot allowing players to cook and store up to 99 servings; - (1.21+) Fixed Create integration's milling recipes using invalid field, which caused them to never finish processing; - (1.21+) Fixed Rabbit Stew not returning bowls after being eaten, due to the Rabbit Stew buff; - (1.21+) Fixed a potential datapack error with cooking recipes in KubeJS (thanks, ianm1647!); ### Translations - Update main langs to include lines for wall canvas signs; - Fixed es_ar translation having a JSON error; - Added: - hu_hu (thanks, bayi!); - lzh (thanks, BeiDou114514!); - Updated: - it_it (thanks, BlackShadow77!); - zh_cn (thanks, Don-Trueno!); - zh_tw (thanks, CyanChanges!);