Horse Buff

Horse Buff

QOL tweaks for horses

3.1M downloads
Created Apr 9, 2026
by CassieNya

About

!! Deprecation Notice !!

Horse Buff's entire feature-set can be found in HorseMan 1.3.0+

Horse Buff

Banner_Huge CC BY-NC-SA 4.0

About

Improve horses by removing stupid stuff and adding useful stuff.

Server Changes:

<details> <summary>Horses Sit in Rafts</summary>

Rafts only because its impossible to break boats when they are in a boat. Works with horses, donkeys, mules, zombie horses, skeleton horses, camels and llamas.

player sitting in a bamboo raft in a river with a horse

</details> <details> <summary> Saddled Horses don't wander</summary>

horse standing in place with a saddle on, extremely sped up

</details> <details> <summary>Remove break speed debuff</summary>

Normally being mounted on a horse makes you mine at 1/5 the speed. Now you can actually do stuff on horseback

side by side of mining sand on a horse with/without it enabled. It is significantly faster on horseback

</details> <details> <summary>Improve "Step Height" capability</summary>

Increases horse step-height from 1 block to 1.1 blocks.
This makes riding horses around path blocks way less frustrating.

side by side comparison of going down a path with the mod. Horse stops dead at a 1.1 block jump with it off, continues going without a hitch with it on

</details>

Client Changes:

<details> <summary>Allow swimming while Mounted</summary>

Normally Horses will sink in water when you are riding them. This makes you float on the surface as if they weren't mounted. The default config turns this ability off for undead horses and camels.

swimming in river on horseback without sinking

</details> <details> <summary> Prevent "Bucking" </summary>

Normally horses will randomly "Buck", stopping dead in their tracks while you are riding them. This prevents them from doing that.

</details> <details> <summary> Fade Horse as you look down</summary>

The same applies to donkeys, mules, zombie horses, skeleton horses, camels and llamas.

going down a hill into a cave, looking down through horse for better navigation

</details> <details> <summary>Horse Head Pitch offset</summary>

Option to lower horse's head down up to 45 degrees to improve visibility. Works with horses, donkeys, mules, zombie horses and skeleton horses.

comparison of 0 vs 45 degree offset

</details> <details> <summary> Horses named `jeb_` become rainbow</summary>

The same can be applied to donkeys, mules, camels, llamas, zombie horses and skeleton horses.

Jeb_ rainbow horse, like the sheep easter egg

</details> <details> <summary>Hotkey to open survival inventory</summary>

image

  • Pre 1.20.2
    • Horse Buff pulls from your Minecraft keybinds, so if you change your inventory/sprint key, that will change what you need to press to access your survival inventory
  • Post 1.20.2
    • A keybind for opening your inventory while on a horse has been added. ALT + Inv (ALT + E) is now the default, but you can change it to whatever you like
</details>

Legacy features (removed due to them being added to the game officially)

<details> <summary> [Server Side] Fix rubber banding on stairs/slabs "Horse moved wrongly!" <a href="https://bugs.mojang.com/browse/MC-100830">(<s>MC-100830</s>)</a> (1.16.5 - 1.21.3) </summary>

side by side comparison of going up a staircase with/without the mod. The without frequently goes back a couple of steps in a disorienting manner. The with doesn't have that and results in travel being faster

</details> <details> <summary> [Server Side] Allow travel through portals without dismounting (1.16.5 - 1.20.6) </summary>

<a href="https://bugs.mojang.com/browse MC-67">Minecraft Bug Tracker (MC-67) [Fixed]</a> going through a nether portal on horseback without dismounting going through an end portal on horseback without dismounting

</details> <details> <summary> [Server Side] Better Breeding Logic (1.16.5 - 1.19.3) </summary>
  1. Take average of the parents' traits
  2. Random amount added/subtracted from said average
    • +/- 10% of range between max and min
  3. clamp to vanilla min/max stat
</details>

Related:

Server Side:

Client Side:

Versions

v2.1.3Latest
1.20.1fabricMar 25, 2025

Backport of various changes to 1.20.1 - Made horse inventory keybind customizable - Seperate toggles for Horse/Undead Horse/Camel swimming by @VipCoder8

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v2.2.1
1.21.4fabricJan 29, 2025

Fix an issue where entities other than AbstractHorses would have their render layer changed.

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v2.2.0
1.21.4fabricJan 6, 2025

Thanks to [joakibj](https://github.com/joakibj) for updating the mod! ### Changes compared to 2.2.0 1.21.3 * Removed the rubberBand feature as it was fixed in 1.21.4 (snapshot 24w45a) * Removed rubberBand from lang-files ### Changes for 2.2.0 * Bumped version to 2.2.0 * Extended the EntityRenderState for rideable entities with id and flag for playerPassenger * Extended the EntityModel for rideable and equippable models with flag for playerPassenger * Prefixed Unique methods and fields with horsebuff modid * Replaced accesswidener with Shadow fields and used Identifier.of instead of constructor * Removed portalPatch config * Updated mixin extras to 0.4.1 * Updated from java 17 to java 21 in gradle build * Updated gradle wrapper to 8.11

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Download v2.1.3

Minecraft: 1.20.1

Loaders: fabric

Tags

fabric1.20.61.211.21.11.21.31.21.4