
In Control!
Be In Control of mob spawns
About
In Control!
This is a simple mod that gives you full control on where mobs are allowed to spawn. It is based on a rule system. The rule files are located in config/incontrol.
There are currently five rule files (as of 3.5.1):
spawn.json: with this file you can block spawning of certain creatures under certain conditions. In addition, when a spawn is allowed you can also alter some of the properties of the mob like maximum health and otherssummonaid.json: this is a file that is structured the same asspawn.jsonbut is only used when zombies are summoned for aidpotentialspawn.json (1.12 only): with this file you can remove and add spawn rules under certain conditions. The rules in this file are used before the rules inspawn.jsonare fired so make sure that when you add a rule for new mobs here, the new mobs are allowed inspawn.jsonspawner.json (1.16 or later): with this file you can add spawn rules under certain conditionsloot.json: with this file you can control the loot that mobs drop when they are killed based on various criteriaexperience.json: with this file you can control how much experience you get from killing mobs based on various criteria
More in-depth documentation can be found on the In Control! wiki.
Also check the companion mod, Fx Control!
Modpacks
This mod can be freely used in any modpack.
Versions
<h2>InControl 1.21-10.2.6</h2><br/> - Small bugfix when checking things based on nearest player<br/> - Small bugfix in the 'number' test. It would crash the game if there was a wrong expression<br/>
<h2>InControl 1.20-9.4.6</h2><br/> - Small bugfix in the 'number' test. It would crash the game if there was a wrong expression<br/>
<h2>InControl 1.21-10.2.5</h2><br/> - Fixed a problem with spawning NPC mobs<br/> - 'mindist' and 'maxdist' are now also supported for spawn.json. They will use the position to the closest player<br/>