![[Let's Do] Candlelight - Farm&Charm compat](/_next/image?url=https%3A%2F%2Fcdn.modrinth.com%2Fdata%2FqwbArkQk%2F5e0770c8da0fab82a70bc9c3913c8d3996c53345_96.webp&w=256&q=75)
[Let's Do] Candlelight - Farm&Charm compat
Welcome to Candlelight! This version was made for improved compat with [Let's Do] Farm & Charm
About

Ever dreamed of the perfect dinner in Minecraft? Candlelight provides everything you need to create refined meals, elegant tables and memorable evenings.
<br>This version offers improved compatibility with [Let's Do] Farm & Charm, featuring additional items, refined recipes and expanded mechanics.
<br>A New Way to Dine
<br>- Large meals cooked in a Frying Pan or Cooking Pot
- Multi-stage food system allowing you to eat meals piece by piece
- Placeable dishes and plates that grant additional hunger and saturation bonuses
- The option to both place and consume your creations
Fine dining takes time.
<br>Cooking with Effects
<br>- Infuse meals with Potion effects
- Transfer powerful bonuses into your dishes
- Experiment with ingredients for unique culinary results
Flavor meets function.
<br>Atmosphere & Details
<br>- Typewriter and envelopes for elegant storytelling
- Decorative dinnerware and table settings
- A cosmetic armor set made purely for style
- Additional immersive decor elements
The Let’s Do Collection
<br> <a href="https://lets-do.ch/mods/"> <img src="https://github.com/Let-s-Do-Collection/Let-s-Do-Collection/raw/main/LOGO.png?raw=true" width="350" alt="The Let’s Do Collection"> </a> <br>Support & Community
</div> <br> <p align="center"> Let’s Do grows through its community. </p> <br> <p align="center"> <a href="https://github.com/Let-s-Do-Collection/Let-s-Do-Collection">GitHub</a> • <a href="https://discord.gg/Jb2bgpYr">Discord</a> • <a href="https://www.patreon.com/c/u78595058">Patreon</a> </p>Versions
[2.1.11] **Fixed** * Corrected the item tag from c:strawberry to the proper tag reference *** [2.1.10] **Changed** * Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir) *** [2.1.9] **Fixed** * Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir) **Changed** * Updated Ru_Ru (thanks to tefnya) *** [2.1.8] **Fixed** * Containers such as bottles, bowls and buckets not being returned after cooking * Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe **Changed** * Slightly adjusted Heart texture * Renamed "Hearth" to "Heart" **Added** * You can now write on the Heart Block *** [2.1.7] **Fixed** * A typo in the table_set blockstate that caused excessive log spam due to invalid model references *** [2.1.6] **Requires Farm & Charm 1.1.15+** **Added** * Added two new food effects: Refreshed and Well Served * Refreshed grants bonus harvest drops for a limited number of crops * Well Served prevents hunger from dropping below a minimum level **Changed** * Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class *** [2.1.5] **Fixed** * Typewriter being offset when placed down * TableSet not rendering any Food placed on it *** [2.1.4] **Fixed** * Letter GUI background not rendering due to missing shader/texture bind * Ensured Letter GUI opens correctly on NeoForge * `ClosedLetterItem` restores that payload when opened, giving back the original written note **Changed** * Moved `FlammableBlockRegistry.init()` into commonSetup enqueueWork to ensure safe registration *** [2.1.3] **Fixed** * correct CookingPan BE type to match CookingPanBlockEntity *** [2.1.2] **Fixed** * `LargeCookingPot` now writes all ingredient effects onto output items (includes base potion effects and custom potion effects) **Changed** * Typewriter item texture now matches the new model and functionality
[2.1.10] **Changed** * Adapted RoseBlock to the updated BonemealableFlowerBlock constructor to prevent a startup crash (thanks to jaoreir) *** [2.1.9] **Fixed** * Fixed a crash that could occur when equipping the Cooking Hat, Necktie, or Rose Crown (thanks to jaoreir) **Changed** * Updated Ru_Ru (thanks to tefnya) *** [2.1.8] **Fixed** * Containers such as bottles, bowls and buckets not being returned after cooking * Clothing being huge when placed inside AlpineWhispers / Meadows wardrobe **Changed** * Slightly adjusted Heart texture * Renamed "Hearth" to "Heart" **Added** * You can now write on the Heart Block *** [2.1.7] **Fixed** * A typo in the table_set blockstate that caused excessive log spam due to invalid model references *** [2.1.6] **Requires Farm & Charm 1.1.15+** **Added** * Added two new food effects: Refreshed and Well Served * Refreshed grants bonus harvest drops for a limited number of crops * Well Served prevents hunger from dropping below a minimum level **Changed** * Removed BakeryIdentifier utility and moved identifier helper directly into the Bakery class *** [2.1.5] **Fixed** * Typewriter being offset when placed down * TableSet not rendering any Food placed on it *** [2.1.4] **Fixed** * Letter GUI background not rendering due to missing shader/texture bind * Ensured Letter GUI opens correctly on NeoForge * `ClosedLetterItem` restores that payload when opened, giving back the original written note **Changed** * Moved `FlammableBlockRegistry.init()` into commonSetup enqueueWork to ensure safe registration *** [2.1.3] **Fixed** * correct CookingPan BE type to match CookingPanBlockEntity *** [2.1.2] **Fixed** * `LargeCookingPot` now writes all ingredient effects onto output items (includes base potion effects and custom potion effects) **Changed** * Typewriter item texture now matches the new model and functionality * Typewriter recipe now uses planks to better reflect its new appearance * Typewriter Copper has