[Let's Do] Vinery

[Let's Do] Vinery

Vinery expands Minecraft with deep wine-making mechanics, from growing grapes to fermenting and aging refined beverages, paired with elegant vineyard decor.

8.2M downloads
Created Apr 9, 2026
by satisfyu

About

Vinery

<br> <p align="center"> <strong>Fine Wine & Sophisticated Decor</strong> </p> <p align="center"> <em>The mod that started the Let's Do collection</em> </p> <br> <p align="center"> <em>"Life, pressed gently"</em> </p> <br>

Vinery adds a brand new way of creating luxurious beverages using intuitive mechanics. You reap the vines, press the grapes, ferment the wine, and time ages it for you.

<br>

Ferment wine to your heart's desire. Cherrish time.

<br>

Vinery is the mod that started the creation of the Let's Do collection and serves to expand the world of potion effects and luxurious drinks. No more need for simple water and honey!

<br>

Plucking the Vine

<br>
  • Variety of wild grapes found across your world
  • Vine stems to decorate your vineyard
  • New cherry trees that yield actual cherries
<br>

Grab your basket, raid the vineyard.

<br>

Fermenting perfection

<br>
  • A Grapevine Pot to press the grapes
  • A Fermenting Barrel to ferment the grapejuice into wine
  • An Applepress to mash apples into applejuice
<br>

Pressing, fermenting, and aging, that is the vine of life.

<br>

Decorative Elements

<br>
  • Lattices for your vineyard
  • Furniture for your cottage
  • A brand new cherry wood
  • Winemaker's attire to fit the part
  • Displays to display your grand cru
  • And the dirt slabs we've all been asking for ;)
<br> <p align="center"> <strong>Reap what you've sown.</strong> </p> <p align="center"> <strong>Put in the work.</strong> </p> <p align="center"> <strong>Cherish every minute.</strong> </p> <br> <p align="center"> <em>Dedicated to MissLilitu</em> </p> <br> <div align="center">

The Let’s Do Collection

<br> <a href="https://lets-do.ch/mods/"> <img src="https://github.com/Let-s-Do-Collection/Let-s-Do-Collection/raw/main/LOGO.png?raw=true" width="350" alt="The Let’s Do Collection"> </a> <br>

Support & Community

</div> <br> <p align="center"> Let’s Do grows through its community. </p> <br> <p align="center"> <a href="https://github.com/Let-s-Do-Collection/Let-s-Do-Collection">GitHub</a> • <a href="https://discord.gg/Jb2bgpYr">Discord</a> • <a href="https://www.patreon.com/c/u78595058">Patreon</a> </p>

Versions

v1.5.3Latest
1.21.1fabricJan 28, 2026

[1.5.3] **Fixed** * Lattice blocks now render correctly with see-through parts by using proper occlusion settings * Vinery Items not being compostable * Removed deprecated and invalid item IDs from default trade configs * Dark Cherry Saplings now correctly grow Dark Cherry Trees instead of Apple Trees * Wine aging is now stored per-bottle using server values, preventing pre-aged wines and client-dependent aging/effects on servers * Added missing loottables for potted Vinery saplings (thanks to AraneaeDiscordia) * Fixed a crash when inserting non-Vinery bottles into Wine Boxes, which could prevent worlds from loading * Fixed multiple Vinery advancements not progressing or completing correctly due to invalid criterias **Changed** * /wine command now requires OP level 2 *** [1.5.1] **Fixed** * Resolved multiple invalid or missing tag assignments across block and item registries * Corrected Cherry Boat render layer and model reference causing missing visuals * Fixed advancement conditions triggering on unintended player actions * Adjusted `DarkCherryLeaves` loot tables * Fixed shader/material issue causing Winemaker Armor to render black under specific conditions * Corrected UV mapping and sprite reference for Hanging Sign textures *** [1.5.0] **Welcome to 1.21.1!** *** [1.4.41] **Fixed** * `JungleWineRack` open/close property being inverted * Wine aging did not update in tooltip or when consumed. Root causes: * cached NBT never recomputed * inverted `hasWineYear` prevented proper initialization * getter side-effects caused stale UI values * `getDays`/`getYear` math stabilized; no unintended zeroing * `JellieWine` Texture alignment **Added** * Debug commands for testing: * `/wine info` — shows current Age (years/days), effect amplifier, and duration (ticks) for the bottle in main hand * `/wine age <years>` — sets the NBT year so the item is treated as aged by `<years>` years immediately *** [1.4.40] **Added** - Tooltips for all win

Download
v1.5.2
1.21.1fabricNov 13, 2025

[1.5.1] **Fixed** * Resolved multiple invalid or missing tag assignments across block and item registries * Corrected Cherry Boat render layer and model reference causing missing visuals * Fixed advancement conditions triggering on unintended player actions * Adjusted `DarkCherryLeavs` loot tables * Fixed shader/material issue causing Winemaker Armor to render black under specific conditions * Corrected UV mapping and sprite reference for Hanging Sign textures *** [1.5.0] **Welcome to 1.21.1!** *** [1.4.41] **Fixed** * `JungleWineRack` open/close property being inverted * Wine aging did not update in tooltip or when consumed. Root causes: * cached NBT never recomputed * inverted `hasWineYear` prevented proper initialization * getter side-effects caused stale UI values * `getDays`/`getYear` math stabilized; no unintended zeroing * `JellieWine` Texture alignment **Added** * Debug commands for testing: * `/wine info` — shows current Age (years/days), effect amplifier, and duration (ticks) for the bottle in main hand * `/wine age <years>` — sets the NBT year so the item is treated as aged by `<years>` years immediately *** [1.4.40] **Added** - Tooltips for all wine bottles now indicate their size (`small` or `big`). - Wine bottle storage blocks now display tooltips specifying compatible bottle sizes (`small` or `all sizes`). - Japanese translation _(Thanks to PExPE3)_ - Bushy Leaves resourcepack is now bundled and supplied by default for forge as well - Grapevine Leaves are now available again! They will grow near Grapevine Stems with Red Grape or White Grapes **Changed** - Added template models for most Vinery specific Blocks (e.g. Wine Racks, Wines) - this should reduce loading times - Increased the `Completionist Banner` effect duration from 40 to 200 - Updated the `Overgrown Lattices` advancement description for better clarity - Replace `VineryIdentifier` with `Vinery.identifier` - this should resolve Issues with Xaeros Map Mob Ico

Download

Download

Download v1.5.3

Minecraft: 1.21.1

Loaders: fabric

Tags

fabricforgeneoforgequilt1.19.21.19.41.201.20.11.21.1