Mythic Charms

Mythic Charms

Adds different useful Charms to the game, inspired by the game Hollow Knight

1.7M downloads
Created Apr 9, 2026
by masik16u

About

Title

Inspired by Hollow Knight

Chapter About


Mythic Charms is a Fabric mod that adds 20+ charms to the game, each granting the player a unique ability. You can have up to three charms equipped simultaneously(some combinations even have unique effects). Mod requires Fabric API, Trinkets, owo-lib, Patchouli and optional - REI or EMI. Mod Menu is recommended to access configs(there you can disable charms and combinations).

NEW As of 1.2.2, in configs, you can make sound carving patterns not necessary in charm recipes so you can craft charms right away as long as you have other ingredients like in beta versions. Note: if you are worried it will break JEI or EMI, it won't break. This way you will able to skip all mod's structures (if you want only fragile charms).

For updates and teasers, you can join my Discord Server :D


Intro to Charmicon

An old explorer's journal, Charmicon will guide you through the intricate history of the Sound Carvers tribe and reveal the secrets of crafting the mysterious artifacts known as "Charms".

Archaeology

As you embark on your journey, you will come across many ruins that may appear empty at first glance. However, prepare your archaeological tools, for these ruins hold hidden treasures. You will uncover all kinds of loot, some crucial for your progression and others simply fascinating discoveries.

First Charm

Gather the ingredients according to the recipes left by the Sound Carvers and step into their shoes. Become a master Sound Carver by crafting your own powerful charms.

Upgrade Charm

Enhance the durability of your freshly made charm to ensure it withstands the test of time and adventure.

Trade with Wandering Trader

All crafts in the mod can be seen in the in-game guide Charmicon or with the help of the mods REI or EMI.


Chapter Showcase

Full showcase before 1.0.0 by SirColor

Full showcase before 1.0.0

Changes showcase after 1.0.0 by SirColor

Changes showcase after 1.0.0


Chapter Help Me

You can help me and the development of this mod by giving your feedback or typing your ideas about new charms and combinations in the GitHub discussions or on my Discord Server.

Chapter Thanks

<details> <summary>Localization</summary>
  • English

  • Ukrainian

  • Spanish by J4VY3R

  • Chinese by QZYMY

  • Brazilian Portuguese by JosePi (outdated)

  • Italian by Zano1999 (outdated)

</details>

J4VY3R for translating the whole mod to Spanish

KikuGie for helping with coding

Happy1speed for advising

cupidFrostik and Tori for playtesting

and all Fabric community

play Hollow Knight

Other Projects

More Armor Trims

Versions

v2.0.0.bLatest
1.21.1fabricJan 4, 2026

For more in-depth reasoning of these changes visit my discord server --- # Progression & Systems Changes ## Removed Progression - In-game guide (Charmicon) has been removed ## Added Progression - Advancements now act as a soft tutorial, guiding through mechanics naturally - Stone Pages describing new features and charm combinations --- # World Generation ## Removed Structures - All legacy structures have been removed ## Added Structure - The Ritual Site. A surface structure that generates in most biomes with trees and easily visible from afar. Lore-wise, it presents a different perspective on the story ;) > The structure now contains only two common, exclusive items required for charm crafting, removing unnecessary randomness while preserving exploration value --- # Items ## Removed Items - Resonance Ring - Resonance Compass - Broken Charm - Fragile Charm base - Fragile Charms - Deepslate Core - Sound Carving Patterns - Ancient Codex ## Added items - Blank Rune - 10 Elemental Runes - Resonance Carving Smithing Template - Resonance Inscriber - Diamond Core - Tablets (3 Tiers: Diamond, Netherite, Starforged) - Amethyst Brush - Totem of Preservation - Puzzle Box and Puzzle Pieces --- # Gameplay Changes ## Removed Gameplay - Charms are no longer crafted using the Resonance Table - Charms no longer break on death - Rerolling or trading Sound Carving Patterns - Eternal Grip Enchantment - Removed three dedicated charm slots ## Added Gameplay ### Charm Crafting & Customization - Charms are now crafted directly at the Crafting Table ![Crafting a Charm](https://cdn.modrinth.com/data/cached_images/fa833ce3619cbfd7566903b91accb7196fc406af.png) - Ingredients have been reworked into Runes, crafted from various materials using a carving template ![Making a Rune](https://cdn.modrinth.com/data/cached_images/2d3516593f05e35983aa8a0c9b80be38df2f8929.png) - Charms now include a Shape Component, chosen during crafting from four charm-specific default shapes. Shapes can be r

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v1.3.3
1.20.1fabricApr 26, 2025

- Resonance table now does not require air on top of it; instead, it can have a block on top that does not have a collision (torches, buttons are ok; slabs, stairs are not) - Right-click placing items follows the rules from the previous point - Updated Chinese translation by QZYMY

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v1.3.2
1.20.1fabricFeb 12, 2025

- QZYMY fully translated the mod into Chinese - Fleeting Strides and High Bounds combo now works properly - Resonance Table now requires air on top of it to work - Camp structure can again spawn in modded biomes

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Download

Download v2.0.0.b

Minecraft: 1.21.1

Loaders: fabric

Tags

fabric1.20.11.20.21.21.1