
Oh The Biomes We've Gone
An astounding sequel to the original BYG mod for 1.20.1+ with over 50+ biomes ranging from the magical to the realistic and all breathtaking!
About

"You have brains in your head. You have feet in your shoes. You can steer yourself in any direction you choose. You're on your own. And you know what you know. And YOU are the one who'll decide where to go"
-Dr. Seuss, Oh, The Places You'll Go!

Oh The Biomes We've Gone is the sequel to the timeless Oh The Biomes You'll Go mod for 1.20.1+ with over 50 breathtaking magical and realistic biomes. BWG will take you on an adventure by adding diverse and detailed life to Minecraft. BWG also adds new unique mobs, structures, and hundreds of blocks to utilize.

Versions
# 4.3.2 - Fix ManOWar Crash when using Geckolib 5.4.4 - Require Geckolib 5.4.4 or higher - Add BWG Flowers to Bee Attractive Tag - Fix Incorrect English Language key for Granny Smith Advancement # 4.3.1 - Fix Flat Plant Blocks having wood sounds, not Grass Sounds - Fix Normal Boats having Chest Boat in Lang - Add Polish Translations (pl_pl) (Credits: kierohere) - Update Simplified Chinese (zh_cn) Translations (Credits: hessian-mat) - Remove MixinExtras from Forge Jar (Now included by Forge) # 4.3.0 - Update to 1.21.11, Support for 1.21.10 has now ended # 4.2.2 - Add PathBlockType to Desert Plants. (Forge/NeoForge Only) - Make Barrel Cactus give Cactus Damage when collided with # 4.2.1 - Fix Baby Villagers not being able to be turned into Pumpkin Wardens (Fabric) - Adjust some Language Keys for Skyris Vale Biome - Add PathBlockType to BlueBerry Bush. (Forge/NeoForge Only) # 4.2.0 - 1.21.10 - Update to 1.21.10, Support for 1.21.8 has now ended - This was developed and tested using Geckolib 5.3-alpha-3 it is possible future gecko updates may cause issues - Visual Glitches with BWG mobs are expected due to GeckoLib being in alpha please do not report these as bugs # 4.1.1 - Fix BWG Mushroom Blocks missing Mineable with Axe Tag - Update French (fr_fr) Translations (Credits: Brandcraf06) - Fix Missing Texture in Advancement Menu # 4.1.0 - Breaking Changes - Please read -> The major change in this update is the renaming of the registry name of skyrise_vale to skyris_vale to fix a typo. This change is "breaking", all skyrise_vale will show up as plains if you look in the F3 menu, however the biome will still look correct, the only difference is the name shown in F3 and /locate will not find it. All new chunks/new worlds will have the correct skyris_vale biome name. The other breaking change is the removal of the villager upgrade command, this was planned to be removed in 4.1.0, this command is rarely used and not really necessary for 99.9% of players. - Fix S
# 4.3.2 - Fix ManOWar Crash when using Geckolib 5.4.4 - Require Geckolib 5.4.4 or higher - Add BWG Flowers to Bee Attractive Tag - Fix Incorrect English Language key for Granny Smith Advancement # 4.3.1 - Fix Flat Plant Blocks having wood sounds, not Grass Sounds - Fix Normal Boats having Chest Boat in Lang - Add Polish Translations (pl_pl) (Credits: kierohere) - Update Simplified Chinese (zh_cn) Translations (Credits: hessian-mat) - Remove MixinExtras from Forge Jar (Now included by Forge) # 4.3.0 - Update to 1.21.11, Support for 1.21.10 has now ended # 4.2.2 - Add PathBlockType to Desert Plants. (Forge/NeoForge Only) - Make Barrel Cactus give Cactus Damage when collided with # 4.2.1 - Fix Baby Villagers not being able to be turned into Pumpkin Wardens (Fabric) - Adjust some Language Keys for Skyris Vale Biome - Add PathBlockType to BlueBerry Bush. (Forge/NeoForge Only) # 4.2.0 - 1.21.10 - Update to 1.21.10, Support for 1.21.8 has now ended - This was developed and tested using Geckolib 5.3-alpha-3 it is possible future gecko updates may cause issues - Visual Glitches with BWG mobs are expected due to GeckoLib being in alpha please do not report these as bugs # 4.1.1 - Fix BWG Mushroom Blocks missing Mineable with Axe Tag - Update French (fr_fr) Translations (Credits: Brandcraf06) - Fix Missing Texture in Advancement Menu # 4.1.0 - Breaking Changes - Please read -> The major change in this update is the renaming of the registry name of skyrise_vale to skyris_vale to fix a typo. This change is "breaking", all skyrise_vale will show up as plains if you look in the F3 menu, however the biome will still look correct, the only difference is the name shown in F3 and /locate will not find it. All new chunks/new worlds will have the correct skyris_vale biome name. The other breaking change is the removal of the villager upgrade command, this was planned to be removed in 4.1.0, this command is rarely used and not really necessary for 99.9% of players. - Fix S
# 4.3.2 - Fix ManOWar Crash when using Geckolib 5.4.4 - Require Geckolib 5.4.4 or higher - Add BWG Flowers to Bee Attractive Tag - Fix Incorrect English Language key for Granny Smith Advancement # 4.3.1 - Fix Flat Plant Blocks having wood sounds, not Grass Sounds - Fix Normal Boats having Chest Boat in Lang - Add Polish Translations (pl_pl) (Credits: kierohere) - Update Simplified Chinese (zh_cn) Translations (Credits: hessian-mat) - Remove MixinExtras from Forge Jar (Now included by Forge) # 4.3.0 - Update to 1.21.11, Support for 1.21.10 has now ended # 4.2.2 - Add PathBlockType to Desert Plants. (Forge/NeoForge Only) - Make Barrel Cactus give Cactus Damage when collided with # 4.2.1 - Fix Baby Villagers not being able to be turned into Pumpkin Wardens (Fabric) - Adjust some Language Keys for Skyris Vale Biome - Add PathBlockType to BlueBerry Bush. (Forge/NeoForge Only) # 4.2.0 - 1.21.10 - Update to 1.21.10, Support for 1.21.8 has now ended - This was developed and tested using Geckolib 5.3-alpha-3 it is possible future gecko updates may cause issues - Visual Glitches with BWG mobs are expected due to GeckoLib being in alpha please do not report these as bugs # 4.1.1 - Fix BWG Mushroom Blocks missing Mineable with Axe Tag - Update French (fr_fr) Translations (Credits: Brandcraf06) - Fix Missing Texture in Advancement Menu # 4.1.0 - Breaking Changes - Please read -> The major change in this update is the renaming of the registry name of skyrise_vale to skyris_vale to fix a typo. This change is "breaking", all skyrise_vale will show up as plains if you look in the F3 menu, however the biome will still look correct, the only difference is the name shown in F3 and /locate will not find it. All new chunks/new worlds will have the correct skyris_vale biome name. The other breaking change is the removal of the villager upgrade command, this was planned to be removed in 4.1.0, this command is rarely used and not really necessary for 99.9% of players. - Fix S



