
Solas Shader
A modern fantasy stylized shaderpack with colored lighting and stunning visuals
About
Showcase
<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/yrfJf8dtMT0" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>About
- Solas is a fantasy stylized shaderpack aiming to provide stunning visuals at a moderate performance cost. Screenshots showcasing the shader can be found in the Gallery section.
Important links
Main features
- Advanced lighting
- Colored block lighting
- Realtime shadows without light leaking in caves
- Cloud shadows
- Subsurface scattering on certain blocks
- High quality volumetrics
- 3D Clouds, crepuscular rays, fireflies, Nether smoke, Ender protoplanetary disk
- Beautiful sky effects
- Aurora, Milky Way, Ender Nebula and Black Hole, rainbows
- Customizable post-processing
- Fine-tuned tonemapping, bloom, lens flare, chromatic aberration, depth of field, motion blur, tilt-shift
- Realistic water
- Procedural waves, caustics, light absorption and refraction
- Integrated PBR resourcepack
- Emissive textures, reflective materials and procedurally generated normals
- PBR resourcepacks support
- Both LabPBR and OldPBR/SeusPBR formats are supported
- Turn on "PBR Resourcepack" in shader settings!
- Mod compatibility
- Voxy
- Distant Horizons
- Iris Shaders (Preferred loader)
- OptiFine (Custom skyboxes and colored block lighting are not supported)
Credits
- EminGT and gri573 for improved shadow sampling.
- SixthSurge for voxelization & light propagation algorithm.
- Capt Tatsu for antialiasing and a few other pieces of BSL's code.
- Community members for contributing to Solas in different ways.
Versions
**Features added/changed:** ``` + Added screen space ambient occlusion and shadows. Both work on normal terrain, Distant Horizons and Voxy LODs. Screen space shadows also extend the regular shadows even without Voxy or DH. + Reworked planar clouds to look more like real life cirrus clouds + Improved lighting on the ender protoplanetary disk + Improved blending between different sky effects + Improved red aurorae. Now they are way more saturated + Made cloud shadows a bit softer ``` **Features fixed:** ``` + Fixed shader failing to load on versions of Iris below 1.19.2 + Fixed some compatibility errors on 1.12.2 + Fixed volumetric clouds clipping through Voxy LODS + Fixed water artifacts with Voxy + Fixed water disappearing at 2 chunks render distance + Fixed end flashes not working correctly with Voxy + Fixed exponential fog noise taking very weird shapes + Fixed several compilation errors when toggling different options ``` **Features removed:** ``` - 512 shadowmap resolution. It makes no sense, really ```
**Features added/changed:** ``` + Added low Earth orbit. Flying to Y=100000 (by default, controlled by the Karman Line slider) will slowly transform the atmosphere into a planet below the player + Added pixelated shadows option + Added Overworld atmosphere options. There will be more of them soon + Improved Ender Black Hole and Protoplanetary Disk + Improved subsurface scattering + Improved LPV fog and increased its contrast and intensity + Adjusted planar clouds lighting ``` **Features fixed:** ``` + Fixed shader failing to compile when setting it to Low profile + Fixed gbuffers_hand error on OptiFine + Fixed exponential fog failing to reach far LODs with Voxy and Distant Horizons + Fixed realtime shadows not working on OptiFine + Fixed crepuscular rays being barely visible ```
**Features added/changed:** ``` + Added full support for Voxy mod. In the next Solas update I'll probably add screen space shadows to Voxy and DH LODs. + Remade and greatly improved volumetric clouds for better, more realistic lighting and shapes. Many things are still subject to change, but I'm mostly happy with them. + Completely reworked the Aurora Borealis. It is now much more realistic, dynamic and beautiful. And it's just the beginning so stay tuned! + Added generated emission to handheld and dropped items + Added shooting stars based on @SpacEagle17's implementation + Improved planar clouds lighting and blending + Added support for Colorwheel mod + Added rotating noise to the accretion disk of the Ender Black hole + Added subtle warping to clouds closer to the Ender Black hole to make them look like they're being pulled in + Added options to toggle specular highlights and textured fire/lava. + Added new materials to integrated PBR ``` **Features fixed:** ``` + Fixed some options missing their translations + Fixed multiple compilation errors + Fixed shader not working with Distant Horizons + Fixed nether portals turning green + Fixed Ender Nebula not changing at all when the player travels large distances + Fixed moon phases being mirrorred horizontally ```
Download
Download v3.4Minecraft: 1.12.2, 1.13, 1.13.1, 1.13.2, 1.14, 1.14.1, 1.14.2, 1.14.3, 1.14.4, 1.15, 1.15.1, 1.15.2, 1.16, 1.16.1, 1.16.2, 1.16.3, 1.16.4, 1.16.5, 1.17, 1.17.1, 1.18, 1.18.1, 1.18.2, 1.19, 1.19.1, 1.19.2, 1.19.3, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.20.6, 1.21, 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9, 1.21.10, 1.21.11
Loaders: iris, optifine



