About

The most immersive Minecraft FPS gaming experience --
- Sophisticated shooting, maneuvering, and inspecting animations
- Well-designed gun craft system - Modify your guns, survival friendly!
- Refined models and optimization go hand in hand - LOD optimization strategies
- Compatibility - Compatible with most shaders, play with confidence!
- Feel free to customize the guns' data via config and data JSON! (need Cloth Config API)
- If you want - Create your own GUN PACKS without any coding!
TaCZ was developed by reorganizing the original TaC development team devs, completely rewriting all the code, remaking the models and animations, and adding and modifying many features-
Versions 1.18.2 and 1.20.1 are now supported!
Features~~~~
<details> <summary>Spoiler</summary>
Unique reloading and inspection animation - every gun is different!

Modify your weapon with the new attachment UI

Crafting in exclusive workbenches - Survival Friendly

Visualization and compatibility at the same time - new scope view implementation
Latest Showcase Video
<iframe width="560" height="315" src="https://www.youtube-nocookie.com/embed/bG9-8agYVyI" title="YouTube video player" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" allowfullscreen></iframe>Official Gunpack
How to install:(1.0.3 release version and earlier)
Open the .minecraft folder, go to "config/tacz/custom", put the .zip file in it (no need to unzip), and it's ready to play. If not, try command "/tacz reload" in game.
How to install:(1.1.4 release version and later)
Open your game version folder, go to ".minecraft/tacz," put the .zip file in it (there's no need to unzip), and it's ready to play. If not, try the command "/tacz reload" or the command "/reload" in-game.
**Attention: **
The in-game auto-convert system will not work on nonstandard gun packs. If you can't convert your unpack, please wait for the author of that unpack to update to the 1.1.4 version instead of contacting us.
Support us
Please support us on Patreon to get more perks!
Installation Help
REQUIRES(mandatory): No mandatory mod required! The current version will have a better shadow experience on Oculus.
Related Links
Linkage:
Community add-ons:
TaC-Reforged: LesRaisins Append Pack
Community gun packs: (You need to install gun packs following their instructions, they are not mods!)
Discord
We strongly recommend you join our discord server to get the latest information on mod updates.
Click Here
Wiki
Crowdin
You can translate this mod into various languages using the TACZ Crowdin project! https://crowdin.com/project/tacz
License
Timeless and Classics Zero's code is licensed under the terms of the GNU GPL 3.0 found here https://www.gnu.org/licenses/gpl-3.0.txt
All the assets are licensed under the terms of the CC BY-NC-ND 4.0 found here https://creativecommons.org/licenses/by-nc-nd/4.0/
Versions
# 1.1.7-hotfix ## Optimizations & Compatibility - Added compatibility with the [**Accelerated Rendering**](https://www.curseforge.com/minecraft/mc-mods/accelerated-rendering "Accelerated Rendering (https://www.curseforge.com/minecraft/mc-mods/accelerated-rendering)") mod - Based on testing, FPS can be improved by approximately **2–3×** under ideal conditions. Actual performance gains depend on GPU capability and shader settings. _(Special thanks to the Accelerated Rendering mod author @Argon4W for assisting with the adaptation)_ ## Fixes & Adjustments - Update `lang` files for other languages - Attempted to fix / mitigate a potential **memory leak issue when using Photon shaders** - Fixed the **black border issue** on the _Classic Springfield Marksman Scope_ - Fixed an issue where the **fluorescent lamp on the TaCZ GunSmith Table** would not emit light under certain shaders - Updated default gun pack information - **Block entities** (workbenches and statues) now have **translucent rendering disabled by default** - Can be re-enabled in the configuration file - Adjusted **iron sights ADS and shooting feel** for the **FAL** - Adjusted **iron sights ADS and shooting feel** for the **HK416** - Adjusted **iron sights ADS and shooting feel** for the **M1014** - Adjusted **iron sights ADS and shooting feel** for the **QBZ-191** - Adjusted **2x ACOG FOV scaling** - Adjusted **default optic FOV for the AUG** - Adjusted **animation feel** for the **SPAS-12** - Removed **angled grip** from the **M870** and **SPAS-12** - Minor buffs to the **M16A1** and **M16A4**
## New Content ### **Firearms** - Type 191 Assault Rifle - FN FAL Battle Rifle - SPAS-12 Multi-purpose Shotgun - M1014 Combat Shotgun - FN EVOLYS Machine Gun ### **Attachments** - QMK-152 3x White Light Scope - “Mastiff” Muzzle Brake - Choke - 12 Gauge Suppressor - Franchi Tactical Stock (SPAS-12 exclusive) - Franchi Heavy Stock (SPAS-12 exclusive) - Slug Ammo Attachment - Shotgun Extended Magazine Attachment ### **Ammunition** - **5.45×39mm Rifle Rounds** *Added to meet the unified ammo requirement requested by addon authors.* --- ## Animation Updates Updated animations for: - M700 Sniper Rifle - Type 95 “Longbow” Assault Rifle - AUG Assault Rifle - B93R Machine Pistol - Type 81-1 Service Rifle - G3 Battle Rifle --- ## Slug Ammo Attachment - A shotgun-exclusive attachment - Converts pellet spread into a single projectile and increases shooting accuracy - HE rounds installed on a shotgun will also behave as a single projectile --- ## Shotgun Extended Magazine Attachment - Exclusive to tube-fed shotguns - Tag name: `shotgun_extended_mag` - Resolves the previous imbalance caused by using heavy extended magazines --- ## Other Features - Supports pre-input aiming: holding the aim button while switching weapons will continue aiming automatically - Supports modification of certain logic script properties and parameters - **Shoulder Surfing Reloaded** Compatibility (Thanks to @Exopandora ) --- # Bug Fixes & Adjustments - Replaced HK416D with HK416A5 (gun ID unchanged) - Updated firing sound for Timeless50 - Updated firing sounds for all shotguns - Fixed mouse keybindings not working when rebound to keyboard keys - Fixed abnormal “empty hang” issue caused by full state-machine reset when switching weapons - Fixed missing bullet model for SCAR-L - Fixed M16A1 model issues - Fixed abnormal bullet displacement when rapid-firing M107 - Fixed abnormal bullet displacement when rapid-firing AA12 - Fixed missing `refit_extended_mag_view` for db_short - Fix
# Fixes - Fixed a crash issue caused by paring wrong sound effect keyframe in animations - Introduced a configuration option `GlobalBulletSpeedModifier` to compensate the side effects caused by fixing shooter input issues in 1.1.6 - now the default bullet speed should act the same as 1.1.5 and before - Fixed the issue 45–70 bullet were missing English translations entry - Fixed some animation issues - Update the sounds of Timeless .50
![[TaCZ] Timeless and Classics Zero](/_next/image?url=https%3A%2F%2Fcdn.modrinth.com%2Fdata%2FSzzJttH8%2Ffd27766d2bb8390d284696b1dbd358f87e081439_96.webp&w=256&q=75)