Towns and Towers

Towns and Towers

Spice up your world with new villages, pillager outposts, and even new ships!

11.3M downloads
Created Apr 9, 2026
by Biban_Auriu

About

<h3 style="text-align: justify;"><font color="#FFE16A" size="3"> <span style="font-weight: 400; font-style: italic"> <center><strong style="font-weight: 400">&nbsp;&nbsp;&nbsp;&nbsp; AS OF RIGHT NOW, TOWNS AND TOWERS IS AVAILABLE FOR BOTH FORGE AND FABRIC/QUILT, VERSIONS 1.18.2 AND 1.19.2 RESPECTIVELY. WORKS SERVERSIDE.<br>FROM VERSION 1.19.3 AND ABOVE (ALL THE WAY TO 1.20.4), THE PACK IS DEPENDANT ON CRISTELLIB, STILL WORKING SERVERSIDE.</strong></span></font></h3></center><br> <center><strong style="font-weight: 400">Also available on </strong><strong> <a href="https://www.curseforge.com/minecraft/mc-mods/towns-and-towers"> <font color="#34495E">Curse</font><font color="#D35400">Forge</font></a></strong><strong style="font-weight: 400">, as well as on </strong><strong> <a href="https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/"> <font color="#33CC33">Planet</font> <font color="#33CCFF">Minecraft</font></a></strong><strong style="font-weight: 400"> (as a datapack)!</strong></p></center> <h3 style="text-align: center;">&nbsp;</h3> <p style="text-align: center;"> <center><img border="0" src="https://media.forgecdn.net/attachments/description/626761/description_af1b4f09-c557-49ec-a2ad-004fc00e42a0.png"width="850" height="205"></p></center> <p style="text-align: center;">&nbsp;</p> <h2 style="text-align: center;"><strong><u>What is Towns and Towers?</u></strong></h2> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; Towns &amp; Towers is a mod that aims to expand upon the 1.14 update created by Mojang with new villages, pillager outposts, and even brand-new ships. The structures themselves are a bit more detailed than their vanilla counterparts, but they still fit seamlessly into the world. Not only that but many are inspired by real-life buildings or architectural styles, giving them a fresh new feel. There are over 50 structures added by Towns and Towers so far (as of update 1.9), so have fun exploring! And remember, it’s not the destination that’s important, but the journey to get there.</p> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; <font color="#FFE16A">If you wish to see all of the structures our mod adds, take a look at our gallery </font> <a href="https://imgur.com/a/CCZbqMn">here</a>.</p> <h3 style="text-align: justify;">&nbsp;</h3> <h2 style="text-align: center;"><strong><u>Compatibility</u></strong></h2> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; For a full list of mods that are currently compatible with Towns and towers, please look <a href="https://docs.google.com/document/d/1gE5DvsPwztTtCVi_i6nEOLQM6tm8NU4Q1iCpuqHY2UM/edit"> here</a>.</p> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; The pack should be compatible with most world generation mods, like Terralith, WWOO, BYG, BoP, etc., as well as mods that add also add new structures/villages, such as Repurposed Structures or ChoiceTheorem's Overhauled Villages. However, some features from other mods are not currently present, like the guards from Villager Guards mod or certain buildings from Farmer's Delight for example. This will be addressed in the future via a series of datapacks, which will implement features from those mods into ours.</p> <p style="text-align: justify;">&nbsp;</p> <h2 align="center"><strong><u>Frequently Asked Questions</u></strong></h2> <h3><b><span style="font-size: 12pt"><strong>1. Is it safe to update Towns and Towers to a newer version?</strong></span></b></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; In general yes. Just note that sometimes when we update a few things get changed, so there might be a bit of console spam. If any serious problems arise because of that, let us know. And, as always, make backups. Better be safe than sorry.<br> &nbsp;</p> <h3><span style="font-size: 12pt; font-weight: 700"><strong>2. Is it safe to add Towns and Towers to an already existing world?</strong></span></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; Yep. Just note that the new structures will only spawn in newly generated chunks.<br> &nbsp;</p> <h3><span style="font-size: 12pt; font-weight: 700"><strong>3. Is this mod for Forge or Fabric/Quilt?</strong></span></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; Both. We have a universal version for both (now three?) mod loaders.<br> &nbsp;</p> <h3><b><span style="font-size: 12pt"><strong>4. How can I locate the new structures?</strong></span></b></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; For 1.18.2: /locate towns_and_towers:[structure_from_list]<br> &nbsp;&nbsp;&nbsp;&nbsp; For 1.19+: /locate structure towns_and_towers:[structure_from_list]<br> &nbsp;&nbsp;&nbsp;&nbsp; Note that some structures have the exclusives tag added in front. Those structures cannot be located if you only have T&amp;T installed. You also need to have one of the mods that T&amp;T is paired with. For a full list, scroll down below (if I remember to add it...).<br> &nbsp;</p> <h3><b><span style="font-size: 12pt"><strong>5. Does Towns and Towers modify existing vanilla structures?</strong></span></b></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; As of the latest update, no. Only new structures are added.<br> &nbsp;</p> <h3><span style="font-size: 12pt; font-weight: 700"><strong>6. What about the loot of these structures?</strong></span></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; The majority of structures use vanilla loot tables for better mod compatibility (see the Compatibility section below for more info), but they also use some custom loot tables to better integrate said structures into the world. You will still find pillager outpost loot in pillager outposts, profession chests in villages, as well as bells, workstations, etc., but also new stuff like food, armor, and other goodies.<br> &nbsp;</p> <h3><b><span style="font-size: 12pt"><strong>7. How can I report bugs/issues/suggestions?</strong></span></b></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; Write them down below in the comments and I’ll try to answer them as soon as possible and as best as possible. I’m still relatively new to all of this, so excuse that.<br> &nbsp;</p> <h3><b><span style="font-size: 12pt"><strong>8. Can I include Towns and Towers into my modpack?</strong></span></b></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; Sure, but make sure to give credit and a link to our page, and make sure you don't include a modified version of our mod.<br> &nbsp;</p> <h3><b><span style="font-size: 12pt"><strong>9. 1.16.5???</strong></span></b></h3> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp; <a href="https://www.youtube.com/watch?v=DTvrv4f3Yho"> https://www.youtube.com/watch?v=DTvrv4f3Yho</a></p> <p style="text-align: justify;">&nbsp;</p> <h2 style="text-align: center;"><strong><u>Credits</u></strong></h2> <ul style="text-align: justify;"> <li>Kubek as the original author of Towns and Towers;</li> <li>William Wythers, ChoiceTheorem, Apollo, Robified and TelepathicGrunt for being based;</li> <li>Various other creators and their builds for being a massive inspiration (check out our Planet Minecraft page <a href="https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/"> here</a> for a full list)</li> </ul> <p style="text-align: justify;">&nbsp;&nbsp;&nbsp;&nbsp;If you find any glitches, bugs or have any other suggestions, please let us know. We'll have a bug report page soon (hopefully).</p>

Versions

v1.13.8Latest
1.21.11fabric, neoforgeDec 16, 2025
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v1.13.7
1.21.10fabric, neoforgeOct 14, 2025
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Minecraft: 1.21.11

Loaders: fabric, neoforge

Tags

fabricforgeneoforgequilt1.21.61.21.71.21.81.21.101.21.11
Towns and Towers - Orca Mods